Regulation Sausage Talk 4
Bonus · published 2025-08-22 · archive #340

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[0:00:14] Geoff: Hello and welcome to another Regulation Supplemental. This is Sausage Talk number four, I believe. My name is Geoff Ramsey. As always, the other four. Speaking of four sausages. Eric, Gavin, Andrew and Nick, we decided to have a sausage talk. I think, Gavin, you actually called sausage on this one. I think it was a good sausage call. I agree. He threw the sausage flag down. Oh, maybe we need a sausage flag to go with the potato flag. Just a sausage you can bung in Discord and it just ends the conversation. Save it for the sausage. I have a sausage related question in a general sense. Okay.
[0:00:57] Andrew: How many sausages are in a pack of sausages, typically? Twelve? Twelve? No, eight. Eight? Eight? I would think eight. Six to eight. I think once we hit our ninth sausage talk, that's season two. I think we bundle the first eight. That's a pack. That's season one. Oh. Seasonal sausages? I think so. I think a pack. I like a nice pack of sausage. We can't have too many sausages in the pack. It would get all crammed. It'd get squished.
[0:01:26] Gavin: It's a good point. What if there was a store that was called Baker's Dozen and it just sold stuff in thirteens? That was its shtick. Interesting.
[0:01:36] Andrew: Is there? Because people always complain that hot dog buns and hot dogs don't sell in equal amounts. Like, you get more buns than dogs. Is there other foods like that? And if so, that could be a great gimmick for a store. A store that only sells equal items of everything you need. Ooh. Hmm. But I can't think of another example, really, of the hot dog, hot dog bun.
[0:02:00] Eric: Yeah, I was going to say, I think most things that I get are in the equal amount of things that I need, like typically.
[0:02:06] Geoff: I think, unfortunately, the hot dog, hot dog bun might be the only example.
[0:02:12] Andrew: Is that? Well, I guess maybe burger to burger bun. That probably doesn't line up, but you don't hear about that nearly as much. I think more people make patties than buy patties, probably. Yeah, I agree. Yeah, I guess. And then you could theoretically do other things with that meat in a way that you can't with a hot dog.
[0:02:30] Geoff: You can do a lot with that meat if you want to. Yeah, that's a good point.
[0:02:34] Andrew: Yeah. What you been doing with your meat, Jeff?
[0:02:36] Geoff: Jeff? Oh, dude, I've been doing a lot with my meat. Thank you for asking. You know, I bought that. I just want a meat check.
[0:02:41] Andrew: We've been doing ankle checks. I think it's time we start doing meat checks.
[0:02:44] Geoff: I love it. I love that we're doing meat checks. I bought that ninja wood-fired electric grill, you know? So I've been doing the. Oh, you've been doing the grill. I did some lemon pepper chicken the other night. It was all right. It was thin sliced, so it cooked fast.
[0:02:58] Andrew: I don't feel like I have a skillet to do steak, but I should look into the ninja thing, I guess, maybe. I don't know.
[0:03:04] Gavin: Yeah, steak is good. Ninja doesn't just chop stuff anymore. They do other stuff.
[0:03:08] Geoff: Yeah, dude. I bought like the 2025 version of the electric George Foreman grill. What's happening? Ninja. And it's like a grill, it's a smoker, it's an air fryer all in one, and it's outside.
[0:03:21] Gavin: What if we have to throw a regulation flag in the middle of a sausage talk?
[0:03:25] Eric: Is this a fucking episode? What is going on? The last episode was very sausage-heavy, and this sausage is very episode-heavy.
[0:03:33] Andrew: I'm going to be honest. I don't know. I truly, I don't know what a sausage talk is. We've done however many of these. Still don't really get it. You're the question guy. What do you mean?
[0:03:43] Gavin: What do you mean? Gather the, you gather the sausage meat.
[0:03:46] Andrew: No, I understand. I gather the sausage meat for the thing, and I understand the idea of like production talk, but I just, I never fully know. To what extent?
[0:03:56] Geoff: It sounds like you understand the podcast then. You just described sausage talk. He nailed it. Yeah, I'm sorry. I got off on a tangent because Andrew asked me about my grill, and I'm really into that grill. I made some fucking asparagus the other night that would blow your dick out of your own ass.
[0:04:11] Gavin: Would you say you're ready to take the mantle of grill master again?
[0:04:16] Geoff: Yeah, I'm getting up there. I'm getting pretty close to it for sure. But I believe Gavin called sausage because recently we went for our yearly boat outing, and as we do most times on the boat, we came up with a bunch of dumb ideas, and we compiled them all, and we were going to dive into them, drafts and what have you, on the episode. But it seemed like so much that it would probably dominate the episode, and it felt like it made more sense to do over here on a sausage talk, as Andrew so eloquently described the purpose of earlier. And Eric said he's got a sausage or two he wants to throw onto the pile. Andrew, hopefully you've got one or two you want to cook up. I know we have some questions as well.
[0:04:57] Andrew: Yeah, I got the questions. So we're going through these ideas, and it's the thought, like, we're going to gladiator-style thumbs up, thumbs down, figure it out, or, like, what's the overall goal?
[0:05:07] Geoff: I think we have to just pitch them so that we all are aware of them in the universe, and then hopefully they will find their way into the bit barrel. Speaking of the bit barrel, an audience member gave me a suggestion that I've been holding onto because I wanted to talk about it in sausage talk. I felt like this is the best thought. I think it's a brilliant idea. Hit us with it. Someone named, I wrote his name down, their name down, Kelsmont, on my stream the other day, said, we should have a go-to-second barrel option. Like, one of the pieces of paper should be go-to-second barrel, and then we have a second smaller barrel. I don't know what's in that barrel, but I cannot wait to find out.
[0:05:44] Gavin: I like the idea of having, like, one of the cupboards just has the second barrel in it, and we have to, when it very rarely has to be wheeled out, it's, like, dusty and shitty.
[0:05:55] Andrew: Yeah, it's a great idea. One of the second barrels is just a barrel that's a fire pit, and if you get a go-to-second barrel, you then have to pull something from the bit barrel, and whatever gets pulled goes into the pit, and it's gone. You lose the bit.
[0:06:08] Geoff: Oh, you burn the bit. So it's like a burn barrel?
[0:06:10] Andrew: It's like a burn barrel for bits. But if you pull down a second barrel, that means a bit is getting killed. Yeah, that's a crazy idea. I love that. Like, and it might be your favorite bit. It might be a thing we're pumped about, but it fucking is gone.
[0:06:23] Eric: Yeah, that's the most destructive thing we've ever pitched here on this show. I really like that.
[0:06:29] Andrew: It's like the way that the moon-not-moondraft is cursed. Maybe this is like, oh, you know what? This actually, this would have been cursed. We had to get rid of it. This is the universe.
[0:06:37] Gavin: But what if it's a really good bit, and it's heading for the burn barrel? Gone. What if everyone has an angel barrel that they can save? Ooh.
[0:06:48] Eric: I think if it was a really good bit, and it was in the bit barrel, it wasn't that good of a bit. Oh, wow.
[0:06:53] Andrew: So it's like a shit bit barrel. Here's my, the only way that you can persuade me is if the angel barrel that you're describing is a burnable item that you have to then replace for the burn barrel. So you burn that, and it's gone. It's a physical, like you're still, something always needs to be burned when you go to the second barrel, but you can intervene and put your angel save or whatever in the burn barrel instead.
[0:07:17] Gavin: And then how do, how do we incorporate shot in the dark into this?
[0:07:21] Andrew: Here, I can get Eric on board really quickly. We're going to have the angel save be little ratty boys that you could throw into the fire.
[0:07:30] Eric: We're never going to be able to hang on to them. They're all going in the fire day one.
[0:07:33] Gavin: So it's like save a bit, burn a rat sort of swap.
[0:07:37] Andrew: Save a bit, burn a rat. I like it. There you go. I love it. Now, as I was, go to second barrel in the bit barrel.
[0:07:51] Geoff: All right. So we've decided go to second barrel is a thing. Okay, good. Yeah. Well, thank you again, Kelsmont, for that recommendation. I thought that was fucking awesome. Great suggestion. Let me try to go to where the drafts were. Okay. So, God damn, I have so many other dumb ideas here, too. Okay. The first idea I have here is a fads draft. We came up with it on the boat. Fads draft. Fads from your childhood, you know, like pegging your jeans or in Gavin's case, just getting pegged.
[0:08:25] Eric: I don't, like, that was the example, and that really, I think half the audience just went, huh?
[0:08:30] Geoff: Hold on a second. Pegging your jeans? You could have said pogs. Could have said pogs. Could have said pogs. I didn't have, the pogs weren't a trend when I was going on that. This.
[0:08:42] Gavin: You can do that to your jeans.
[0:08:43] Geoff: There you go.
[0:08:43] Eric: Pegging in jeans.
[0:08:45] Gavin: Okay. Yeah. It's a shame you can't see the strap on further up the picture.
[0:08:49] Unidentified: Oh, boy.
[0:09:04] Geoff: Oh, Christ. That's great, Kev. So, anyway, getting pegged as an example, as a fad. So, that would be your first pick. Getting pegged. Yeah, getting pegged. Then jelly bracelets probably after that. But, you know, so a fads draft, just like everybody drafts fads from their life or that they experienced or whatever comes to mind. That seems like a no-brainer. Here's my gladiator vote. Okay, good. That can go in the bit barrel, I feel like. Yeah.
[0:09:34] Eric: Put that in the bit barrel. Are you marking it or should I be marking it? You mark it. Okay. Well, wait. Wait, this isn't going in the bit barrel, is it? Because this is a draft. No, this is something we can just do. I'm just going to mark it so I know we can go back to it. Okay. Jeff is flying by the seat of his pants, but you have to allow him to do it so we can do this.
[0:09:55] Gavin: I think it's only if we're like three months down the line and we've forgotten. About this, does it end up in the bit barrel? Yeah. And I also think we should maybe have a little evening with the Falcons, just like when we made the summer playlist, which we tested out this weekend.
[0:10:08] Andrew: Oh, that's a great idea.
[0:10:09] Gavin: And we'll have them help us with the old dropped bits for the barrel.
[0:10:13] Geoff: Oh, that's a great idea. I think it's a great idea. Absolutely. As I'm looking at ideas like make mustard to go in the deviled egg off, which is two ideas in one.
[0:10:23] Eric: Are these just ideas that you have somewhere else and not on the list of regulation idea bank?
[0:10:29] Geoff: No, no, no. I have the idea of the stuff that we were talking about, the drafts from the boat. But I'm just looking up and I see the deviled egg off on a different list. And I was like, oh, yeah, we got to do the deviled egg off. I was using it as an example. Next one. This was Barbara's idea. This was Eric's small wife's idea. We call the Andrew's list. Andrew creates a bunch of prompts of questions that need to be answered. All of the questions go into a hat or a bit barrel where we randomly pull like three questions out. And then through the course of a podcast or let's play recording, our job is to get the answer to these secret questions from the other members we're recording with without them figuring out that that's what we're asking. I like it. Did I explain that well?
[0:11:19] Andrew: You explained it perfectly. Oh, you didn't ask me.
[0:11:23] Geoff: Well, it's Eric's wife's idea and he was there when she pitched it. So I just want to I was asking him if I explained it well.
[0:11:30] Eric: I think you did great. OK, Eric, are you doing something else? Nope, I am. I'm waiting. I'm waiting for it to wrap up because Jeff was asking me. Andrew wanted to answer and I'm just checking on what's going on. It's tough when there's no immediate feedback. Huh?
[0:11:45] Andrew: Yeah, that was it. That was a good impression by you, Gavin. That's what it's like. That's that's our end. That's what we hear. Just nothing.
[0:11:54] Gavin: I don't know why when you put out a question to the group and no one says anything, you
[0:11:59] Andrew: come you come straight for me because you never do even when it's at you. That's why.
[0:12:04] Eric: Because you're the one that I'm most worried about not saying something, not speaking up in the moment and having something to say about it later. So I just want to make sure that I get buy in at that point because that's when we're discussing it.
[0:12:14] Gavin: I feel like it doesn't happen in person because in person, I often would put my hand up by my chin and sort of look up as I'm thinking. But you can't see that on this.
[0:12:24] Eric: Do you want it? You should turn on your camera, I suppose. Oh, yeah.
[0:12:29] Gavin: I don't know. I don't always have an answer. Forty five milliseconds after you stop talking. Let me think about it.
[0:12:34] Andrew: Forty five milliseconds. Forty five milliseconds. There was an example today in the meeting where there is something talked about with all of you and every other person said yes, except you until someone specifically asked you.
[0:12:46] Gavin: To be honest, if three people have said yes, then that's what's happening.
[0:12:50] Andrew: Exactly. Well, but that's not. That's true.
[0:12:54] Geoff: I mean, majority rules. It's not how that works.
[0:12:57] Gavin: If you need to agree with him for a second there. If you want your fourth OK, I can throw it in, but it's happening.
[0:13:03] Eric: I always want the OK from you if you're OK with it, because you're dreaming if you think you're dreaming if you think that it's not going to be a thing where if you don't want to do it or you have a problem with it or whatever, that it's not going to be after the thing we we have to figure out later. And I don't mind doing that, but it's just that we're in the middle of talking about it then. So I'm trying to just get an answer from you at that point.
[0:13:25] Andrew: If I'm in a dinner party and everybody but you says yes, I'm not going to assume that you're also coming to the dinner party. I can't just put a plate down and be like, well, everyone said yes, it's happening. Gavin's going to be here. It's crazy.
[0:13:41] Gavin: OK, so it's kind of like like an RSVP to a wedding kind of thing.
[0:13:45] Andrew: It's just a basic communication thing. I feel like I don't get the RSVP.
[0:13:50] Gavin: But you need you need someone to say yes or no, though, right? If they're invited.
[0:13:55] Andrew: I think if there's an activity and you're expecting a reply by that person. Yeah, like a wedding. Sure.
[0:14:06] Unidentified: That's crazy, man. Are you talking about Jack?
[0:14:08] Geoff: So the way I the way I see it working, because it has to be it has to be funneled into a game in some way, right? Which means there has to be stakes. So I'm I'm going to take an example. Andrew's one of Andrew's questions is find out the name of Gavin's first girlfriend. And so then you have to figure out how to get that question answered in the process of recording episode 68 of the podcast or whatever. If Gavin says, hey, wait a minute, are you asking a question from the hat and he catches you? That's a strike against you. But if he calls a strike and you're like, no, I just was really curious about your first girlfriend's name. And that's a strike against him. So you got to be careful with your strike.
[0:14:45] Eric: It's such a good idea to get us back to like a paranoid era. Yeah, is. Yeah. Like you never know.
[0:14:50] Geoff: So you're asking false flag questions because you want to trip people up. Yeah. But you also. Yeah. You know what I mean? And then so say you get like two or three questions, everybody pulled and the first person to get all three answers wins the metagame. And that's what that content is called Andrew's list. If everybody's OK with that, then Eric can put it on the board.
[0:15:09] Eric: I'm putting it on the board right now. I feel like we have to have a better name than Andrew's list, because when you said Andrew's list, I didn't remember immediately what it was. I mean, is it for everyone or just for Andrew?
[0:15:18] Geoff: We talked about having Andrew come up with all the prompts, but it could be Gracie, too, that does it.
[0:15:22] Andrew: So they're like questions.
[0:15:24] Eric: Yeah. So it would be it's you're just trying to you give everyone a different question to try to get an answer to during the during like this recording. And. It has to be something that's like a little off the wall, but about someone like I think I think a little bit like personal without being too, too personal. And we're just trying to get that information for you in that recording. And whoever does it wins without being caught. Yeah, without getting caught.
[0:15:55] Geoff: Yeah.
[0:15:55] Gavin: If Andrew asked me how I got started in slow-mo, I'm going to be real suspicious.
[0:16:00] Geoff: But it could also be Gracie's list if Andrew wants to play. It doesn't matter to me. It's just like the genesis. I think that the point is just the game.
[0:16:08] Eric: Right, right, right. No, I'm just I'm just thinking of trying to think of a better name that's not indicative of one person, because I think that throws it.
[0:16:14] Andrew: If it's like questions from a hat, you know, so I'm trying to I'm trying to get a piece of information stated by by one of you to another person, essentially, like I'm trying to prompt an answer. Is that what I'm doing?
[0:16:28] Eric: You are secretly giving each of us a prompt that we are trying to get the answer to. So for in Jeff's example, say you give me the question of, hey, Eric, I need you to find out the name of Gavin's first girlfriend. So and we all at that same time. Got it. You've given the other three guys a different thing that doesn't maybe doesn't have to do with Gavin. Maybe it's Nick trying to get something for me or Gavin trying to get something from Jeff.
[0:16:53] Geoff: Whatever the number of my little league number or whatever.
[0:16:56] Andrew: Yeah, I yeah. So I wasn't got it. I was thinking initially that these were just questions I had about the universe. See, that's why I think Andrew's list is a tough name because Andrew has a lot of questions
[0:17:08] Eric: about these and he started and he began making a list with with some answers, but mostly questions.
[0:17:14] Gavin: Yes, that's true. But would you rather play Andrew or do the prompts?
[0:17:18] Geoff: I love doing the prompts. Andrew's answers are questions, which makes it a little harder.
[0:17:23] Andrew: I was just wondering if the the concept of lightning doesn't strike twice. Was that all related to Benjamin Franklin? Because he's the most famous old person that I can think of that was struck by lightning. The most famous old person? Well, he's the oldest known person lightning strike that I'm aware of. I'm not aware of any other like known celebrities or like known figures that were struck by lightning.
[0:17:49] Eric: My favorite old person celebrity is Ben Franklin.
[0:17:53] Andrew: Oh, he's not my favorite. I don't have real I don't I don't know a lot about the man outside of the key and electricity and all that, but I was just curious if like, oh, well, he lived the rest of his life without getting shot again. Must not happen twice. Where did that come from? Where did lightning doesn't strike twice? Like there must have been something they referenced. Did nobody just know anyone that got struck by lightning twice? Someone must have gotten struck.
[0:18:19] Eric: So I'm just checking.
[0:18:19] Andrew: So is this an episode or no? It's a question that I was thinking of. I was just giving an example of when you when I initially heard this idea of what questions I would put out there. That's that's one you had.
[0:18:31] Eric: Yeah. Yeah. Yeah. Yeah. These have to be, I think, a little bit more pointed or more directed. So, yeah, I think we just need a better name for it. I think that's it. It sounds like two different shows. Right. What Andrew's talking about is a different thing. And that's why he needed clarification.
[0:18:45] Andrew: I get it now.
[0:18:47] Eric: Gavin, do you get it now?
[0:18:49] Gavin: Yeah, I just I just really want to play Andrew's version of Andrew's list.
[0:18:55] Andrew: OK, I'm sending out. Gavin, you got homework. Who is the first famous person to get shot by lightning?
[0:19:01] Gavin: But he wasn't old when he got struck by lightning, was he?
[0:19:05] Andrew: No, it wasn't about him being old. It was about the fact that so much time has passed since then.
[0:19:10] Gavin: Oh, so someone from the past is old. Yes.
[0:19:12] Andrew: Oh, I mean, in the in, like, if you look at the existence of the world linearly, he's the first celebrity that I'm aware of that was struck by lightning.
[0:19:21] Gavin: So, like, Jesus was old, even though he died in his 30s or whatever.
[0:19:25] Andrew: I guess if you put it in the context of average life expectancy at that time. Yeah, I wasn't thinking that way.
[0:19:31] Geoff: That's true. I think the average life expectancy was only around 30 back then.
[0:19:35] Andrew: Eric just posted a fantastic suggestion for the game we're not currently playing.
[0:19:39] Eric: But yes, the other game that we were talking about, I want to call it Regulation Spy. I think that's great. OK, great name. Cool. I love it. OK, but calling Ben Franklin famous is like blowing my mind. I don't know why he's pretty good. No, no, no, he is very famous. It's just motherfuckers in an assassin. Calling him like you keep going to like the oldest celebrity and it's like really spinning my head up. Like, I don't get I guess I just never considered him a celebrity, but I suppose he is a celeb. That was probably gossip about him.
[0:20:12] Andrew: TMZ was back then. He'd be all over it. Him and Einstein. Fucking crazy.
[0:20:16] Eric: Need the Ben Franklin blind items. Um, OK, so there. So Regulation Spy locked in. We're good. I think that's a thumbs up.
[0:20:24] Geoff: OK, the next one is this. This is my personal favorite out of all of them. I think I know what it is. I'm getting ready. It might be quick, but it's going to be good. It is the what number am I thinking of draft? I voted. I think of an I think of a number and then you have we'd snake draft. You try to guess what number I'm thinking of.
[0:20:52] Gavin: So we have a six. We have what? Uh, 20 in infinite chance of getting this right. A 20 out of infinity. Somebody will get closest. Will they? Yeah, of course. Everybody's got five chances. Meg heard this idea on the boat and just thought it was the dumbest thing she's ever heard. And then she suggested a follow up draft called what?
[0:21:14] Eric: Is it drafting anything?
[0:21:19] Andrew: Just I really like the idea. I don't know if it needs to be a draft.
[0:21:24] Geoff: What number am I thinking of?
[0:21:25] Andrew: Trapped. But I think it's really I think I think a tournament would be fun. OK, I could be I can be into that. Well, do you do we have a range, Jeff, of what you're thinking as far as the number goes?
[0:21:38] Geoff: Some are between one and infinity.
[0:21:41] Eric: Yeah, I think it's got to be. Yeah, I think it has to be positive numbers. All like all are on the table. Every number.
[0:21:48] Geoff: But I don't think that high. So, you know, you know, I'm not going in the millions. I'm probably going to be somewhere in the thousands. Wait, you're going to set a ceiling of infinity and not hit up the millions. Yeah, it's too much to keep up with. So many numbers. I'm a simple man. I think there's a great just because I have a just because I like a high ceiling doesn't mean I want to touch it.
[0:22:10] Andrew: That's fair. Sometimes you just want to look. I think that this should reverse in a way where it also becomes a burden to Jeff. I think we all need to be burdened by this.
[0:22:19] Geoff: That's why I like this is a burden to me, Andrew.
[0:22:21] Andrew: But I don't want a scenario where anybody kind of wins. We're doing that thing. And I assume we're going to put a cap on how long it can go. But we're doing the mile high club. You can't leave until you complete it. But I assume that it's going to be like, well, you know, within five hours or whatever. It's just you lose. Wait, wait, wait. Why five hours?
[0:22:45] Geoff: He's he's throwing. He's just throwing a number out. It'll be a number.
[0:22:49] Andrew: I just assume that there will be a cap that like you. There is an end to this, even if you can't beat it.
[0:22:54] Gavin: I think he's so offended if you end the level.
[0:22:58] Andrew: Well, yeah, but I think that there's a huge advantage for some of us that that it's not all shared. Like, I think it's unfair to Eric and Nick, who have never tried it. I've done it two or three times. You and Jeff have both done it. Nick's good at games. Nick and Eric are great at games. It's just I feel, I don't know, bad having a not like end point for them if they can't complete it.
[0:23:19] Gavin: But what if they're like 30 hours in? That's a that's that's a funny face.
[0:23:24] Andrew: Yeah, but they're not going to be. Dad, it just becomes a Mr. Beast video at that point. Nick has kids. Eric is not going to be playing Call of Duty for 30 hours to try to beat it like there will be a natural breaking point for these people. So I think it's better instead of having them have to quit, just have an end and say, hey, this will end after like we're up against the clock like we have to do it. Yes, but anyone else can leave whenever they're done. It's just it creates a scenario in which it's not solely on the person and is like it isn't understood. You're spending a ridiculous amount of time. Now, maybe you can make the argument that they have to go back and try again, that they can't leave it. But like there's sessions essentially. So let's say Nick doesn't beat it within six hours. Then he stops and then we pick it up another time and it's just Nick and he has to do it again. He has six more hours to do it and he can't get out of that cycle until it completes.
[0:24:20] Gavin: What if the show is called Clock Out, but you have to clock in for 10 hour shifts before you clock out?
[0:24:25] Eric: 10 hour shifts!
[0:24:27] Gavin: I mean, what's a normal work day length?
[0:24:30] Eric: Eight? Eight.
[0:24:32] Andrew: Eight working hours. Yeah.
[0:24:35] Eric: You didn't see what it was. Hey, why? Why is that?
[0:24:39] Andrew: Why is that? Mr. Unregulation takes wants to take out CEOs is now demanding everyone has a 10 hour work day. I didn't do that.
[0:24:47] Gavin: I just, I used to work. Yeah, I guess like Waitrose and film sets were much longer than that.
[0:24:55] Andrew: Yeah. Film sets are way longer than that. Absolutely. But eight is, I think the traditional, I think eight hours is fair with a lunch. You can take a lunch.
[0:25:05] Gavin: You did 11 hours at a grocery store? Yeah, but one hour was lunch. But it'd be 10 paid. Yeah, that was bullshit. Why did I do that?
[0:25:13] Eric: I don't, I don't know. You're the one who just gave it to us. That's wild.
[0:25:16] Gavin: I just thought that was the standard length of a walk day.
[0:25:20] Eric: I think maybe like manual labor. I think if we were like day labor guys, we might do 10. I'll do 10. Contract. Yeah.
[0:25:27] Andrew: I would do 10.
[0:25:27] Geoff: I could do 10. I could do 10 right now.
[0:25:29] Andrew: Here's the thing. Jeff is ready to clock in for 10. The three of us that are all feeling good about 10 also are 100% confident we're not spending 10 hours doing it. No. Yeah. You're definitely not going the full 10.
[0:25:39] Geoff: Oh, I don't feel very confident in my abilities whatsoever. I thought that was a nightmare that I drug myself along and I was way younger and had better hand eye coordination than I thought.
[0:25:47] Gavin: Yeah, I was in my 20s and it took forever.
[0:25:49] Andrew: Let's lock in an hour then right now. I'm happy with whatever you guys want to say.
[0:25:54] Geoff: I just think this new mature Andrew is coming out of nowhere and I love it. He's like putting an end on the bit. I love this.
[0:26:02] Andrew: Oh, we just, we need, it just is like, it needs to have an end and then this will circle back into the number thing, but let's just walk in the hour length for this Mile High Club video that we're going to do. How many hours do you guys want to do? Let's split the difference. Let's say nine.
[0:26:15] Gavin: What about nine and one is lunch?
[0:26:18] Eric: Nine and one is lunch. I think it's right. Yeah, nine and one is lunch is good. Okay. I'll go to Carl's Jr. Eat some famous stars and come back for whatever.
[0:26:25] Andrew: I got to go get some Mountain Dew in me. I need that fuel. I need to get over the edge. That's what it was. Okay. So nine hours instead of, and one hour for lunch. What if we do, we put Jeff, your pick a number thing in that format as well and you have a number and we have to try to get it within that and it's not until, until it's said, we can't stop. Who is going to listen? Who will listen to this? Who will listen to just four men guessing numbers? I think, I think the longer it gets, the more interesting it becomes. Oh my God.
[0:27:03] Geoff: Yeah. We'll live stream this. This is a good one.
[0:27:05] Andrew: I don't think anyone will be like, I listened to all nine hours, but I think most people will be like, well, this went for nine hours. I got to see what's going on. What Jeff just said. What Jeff just said.
[0:27:15] Eric: I'm into. If we live stream it instead of recording, it has lower stakes to me where that's way less interesting to do it as a recorded thing. If we live stream it, that's crazy.
[0:27:27] Andrew: And I love it. Well then that, that sort of leads to my second question, but it becomes a little bit complicated with gameplay. I guess multiple perspectives are all of these streamed things that we do. Nine hours.
[0:27:38] Gavin: I mean, if we can, if we can get our live switched stream or like split screen set up. Yeah. I think it should be certainly be something to aspire to.
[0:27:47] Andrew: I think it, it theoretically gets easier as people have to drop out, but I know if we have switchers, that would have to be a thing that like Nick operates or something that could be distracting and unfair.
[0:27:58] Eric: Who I could, we could get somebody else to come in and punch it. I bet. Like I got a buddy who'd come and do it. He doesn't care. Well, as long as we have somebody that can do that. Maybe he'll hit buttons, monkey style. He doesn't give a shit.
[0:28:09] Gavin: I mean, a split screen would also work if we did like a 4K stream or something.
[0:28:13] Andrew: Sure. But it's going to be five perspectives. Do you think that would fit well? Like what does that mean?
[0:28:17] Gavin: You'll be done, you'll be done within like seven minutes and then it'll be, you know,
[0:28:21] Geoff: you're going to, I'm going to, Andrew's going to have it in 30 minutes. Gavin will do it in two and a half hours. I'll do it in six and a half hours. And I have no idea about the other two.
[0:28:31] Eric: Okay. So we're going to call, let, let me just get this one down. What number am I thinking of live stream? We're saying green light. Let's do it. Yeah. Yes. Okay. That is what number am I thinking of live stream? And then the description is guess the number.
[0:28:45] Andrew: That's it. That's the whole thing. I think it's going to be so funny if let's say we spend an hour doing this and then somebody says like 72 and the chat just goes, you've said that six times. Oh yeah. Already said 72, six times. It's not 72.
[0:29:00] Eric: I've already started looking at, um, or trying to find like a big number sheet that we can like tick off the numbers. So like visually, like there's something that we can like look at so you can scroll through. You know what I mean? Like, uh, you have to, uh, just a shared list that we can all like scroll to and eliminate or whatever. Um, so I'm into that.
[0:29:23] Unidentified: Prime presents perfect pairings. What pairs with Reacher on Prime? Reaching for a sparkling punch delivered with Prime. It's an unbelievable feeling when you're enjoying a punch. At the same time, Reacher is enjoying punching people. Wow, he's still punching people. Entertainment meets fast delivery. It's on Prime. Welcome aboard V-A-Rail. Please sit and enjoy. Please sit and sip. Play. Post. Taste. View. And enjoy. V-A-Rail. Love the way.
[0:30:09] Eric: How, Nick, how hard do you think it would be to get us multi-stream ready in this office? Uh, that's an excellent question.
[0:30:18] Nick: Is that like, is that out of your wheelhouse? That's not quite what I've done before, but I'll bet you I could figure it out. So a little bit. A while.
[0:30:26] Geoff: It's gonna take a little bit. That's okay.
[0:30:31] Eric: I'm, I'm fine with it too. I don't want to put it on you. You were just the guy that I leaned on there.
[0:30:36] Geoff: If you know anybody that you would feel comfortable contracting to come in and help us set it up, Nick, we'd be, I think we'd all be happy to that. Okay. Great.
[0:30:45] Gavin: What if we put. Shane or Lindblad. What if we got splitters, HDMI splitters, right? And coming out of our capture devices, we would split to our monitor and split one off to Nick, who has like a quad capture card or something.
[0:31:00] Eric: Yeah, it would be this other computer over here. Yeah, that's all a doable thing. I don't know how to do it. And so like that, what you just said makes me go, hell yeah. I have no idea. I've never done that.
[0:31:11] Nick: We could also theoretically use Vmix again for it.
[0:31:15] Eric: Yeah. Cause we need to like live stream it or whatever.
[0:31:17] Nick: So like, we, and then we could just program it to like a stream deck or something to live switch. Gavin was less into that idea.
[0:31:26] Gavin: No, no, I just like Vmix. I just heard Vmix and I just got, it's like when you hear animal crossing, I just think of COVID and I'm just like, yucky time.
[0:31:35] Eric: A lot of Vmix. If, if what you're talking about is a doable thing, Gavin, then yeah, let's just, you know, then we can do it. I just did. I don't know that that's a doable. Like I'm going to throw something out. Out of my house too.
[0:31:45] Andrew: I have no idea how any of this works. So I'm just, I'm just throwing it out. Complete ignorance. If we all shared our gameplay to discord and there were sources for it in the same way that I did with mafia, would there be a way to just easily toggle between like the sources and OBS of whose video is playing?
[0:32:05] Nick: You'd have to manually switch it in discord. I think. Yeah.
[0:32:09] Eric: And we're looking at a lower resolution for five instead of a lower resolution, likely for one. Sure. Yeah.
[0:32:15] Gavin: Okay. So whenever we try to do that, all of our audio is all on top of everything.
[0:32:19] Nick: That's true too. Yeah. The upside to the Vmix thing is we can still all do our own individual audio. And then we'd also be able to, all five of us would be able to stream our video. And then we just have a sync point for it so that we're all in sync. So it'd just be a matter of figuring out how to set that up on that
[0:32:39] Eric: computer. We can talk to a, we can talk to a couple of people we used to work with and see if it's something we can do. I got that is just so everyone listening to this is aware of that is just outside of our wheelhouse of what, of what we know how to do.
[0:32:51] Andrew: So maybe we do the numbers as the first one and then call of duty after that.
[0:32:55] Unidentified: Sure.
[0:32:57] Eric: Can I,
[0:32:58] Gavin: can I just on the record, just thumbs down the numbers thing?
[0:33:01] Nick: Yeah. Yeah,
[0:33:01] Eric: absolutely. I've, I've also given a thumbs down to the numbers thing. Oh, I'm a thumbs up. That's two.
[0:33:08] Gavin: And everyone else is thumbs, thumbs up.
[0:33:14] Eric: Okay. There you go. Yeah. I mean, Gavin, I'm with you. Absolutely. Thumbs down. I put it in the, I put it in the chat as soon as he started talking. You said you liked it as soon as I introduced the live stream element. Yeah. It makes me on board with it and makes it worth our time. Probably. That sounds like a, that sounds like that. That sounds like, no, that's definitely not a thumbs up towards. No, if you were to ask me thumbs up, thumbs down on it, I'd still be thumbs down.
[0:33:35] Unidentified: Wow.
[0:33:36] Gavin: If Eric's thumbs down, I'm thumbs up.
[0:33:38] Eric: There you go. There we go. You got four against one. All right. What's, what's the next one, Jeff?
[0:33:43] Geoff: Next one I have written down is this would be require us all to be in the same room or at least have webcams. This is the I spy draft. I can't remember. I can't remember whose idea that was, but I don't think it was mine. I mean, Kevin gave it a thumbs up. I spy with my little eye, something red. And then I spy.
[0:34:10] Andrew: I mean, this is just the same idea as the numbers thing, essentially. Right. I think it was,
[0:34:14] Geoff: I think it was built off of the idea. I think, I think it probably was. I think,
[0:34:18] Andrew: I think we just said that's a terrible idea. I spy was pitched. Yeah. Except I think, I think it was.
[0:34:24] Eric: Yeah. The idea is bad. The idea is bad. And then somebody else went, yeah, you think that's a bad idea? Check this one out.
[0:34:29] Geoff: And I think that's just sort of how it might've been Meg's idea, but I, I'm not a hundred percent sure.
[0:34:34] Andrew: I don't know if we'd be comfortable with this. But maybe it's an office. Maybe it's a can't like an in office cam is the perspective that you're pulling the eye spy from. And maybe it's a stream. And maybe it's the audience that has to figure out what we're spying. Maybe they're the ones making guesses.
[0:34:55] Eric: You're just going to see, you're going to see words fly on the screen. Like you've never seen before.
[0:35:00] Geoff: I love it. That's not,
[0:35:01] Andrew: let's put a pin. I don't know if there is a way to do it, but there might be a way to like in Twitch, have a certain word be like toggleable. So if somebody puts it in, it like highlights. Like instead of a band word, it's like a, the word. Yeah. Or maybe we make the word band or, or I don't know. There's probably something you can do in the back end to make it. So like it is a noticeable event. If somebody types in. So correct. It's item.
[0:35:29] Eric: So it's us at the office. Yes. With a, with a camera that is like wide showing like the whole space. And then say Gavin goes, okay, I spy with my little eyes, something that's green. And then we're all giving the chat time to guess at whatever, could be in that room that they can see that's green. And then they're helping us guess. Is that how you play it with colors? I mean, yeah, I think so. Is that how you play?
[0:36:00] Andrew: Typically it's colors. Oh,
[0:36:02] Geoff: it could be colors. It could be like something small or, you know, I've just never,
[0:36:09] Gavin: I've only ever played something beginning with the letter. Oh, I mean,
[0:36:14] Andrew: these are all, these are all valid values that you could do. Just not what I think of.
[0:36:20] Geoff: When I think of ice by we're like something round or something. Yeah. So we usually start with color in my family though. So we want to try. I spy. Let's investigate. I spy with the, with the community, like with the Falcons or something office video.
[0:36:36] Eric: What if we did?
[0:36:40] Gavin: Twitch, uh, instead of Twitch plays Pokemon, it could be Twitch controls Andrew and we play hide and seek.
[0:36:50] Andrew: If that's a doable thing, I think it's a good idea. I don't know how that would work with the Dilbot. You just have to reach out and go where they want. Oh, okay. I thought you might give them controls of Dilbot. That's totally fine.
[0:37:02] Gavin: That sounds too, way too hard for us to figure out. Yeah, absolutely. That's why it's like, I don't know. We chat and we're, we're hidden in different places around the office.
[0:37:10] Andrew: Okay. I think that's a fun thing. Circling back on the, I spy idea. Maybe it's something where if they figure out, like they have an hour to figure out all of our stuff. And if they get it right, then we have to stay there for like seven hours or eight or whatever the time is. Maybe it's like a win loose. Like they are, if they get all of the thick, like we all pick an item that is within the frame of the thing. Right. So we all have our thing. If they get all of ours, then we're stuck there for the remainder of that, that work shift or whatever. And what we do in that endurance. I don't know. We're just stuck. We're stuck there. If we, if they fail, it gives them a win lose scenario. If they fail at finding our five things, then the streams over in an hour.
[0:37:57] Gavin: I mean, I like the idea of some high stakes.
[0:37:59] Andrew: Just throwing it out there. I mean, we can, we can thumbs down on that idea. That's the point of this. I'm just, I was just trying to think of stakes.
[0:38:04] Geoff: I think there's some, something here. I think we just maybe need to cook on it a little bit longer. What if they,
[0:38:11] Gavin: when we have to spin the wheel of what's the wheel of that was like the, the tough video game tasks. That's how, that's why I'm playing limbo. Oh, right. Oh, you should probably do that. I think you should probably beat limbo first.
[0:38:24] Andrew: Yeah. When are you going to do that? Yeah. I think if they find all of our stuff, you have to start playing a limbo.
[0:38:29] Gavin: Every time I bring up the wheel of. Yeah.
[0:38:32] Andrew: I just don't know why you keep doing it. Well, you could just be quiet. You just need to beat limbo and then you can bring it up in it.
[0:38:41] Geoff: Andrew's wheel of looks, Gavin's wheel of looks suspiciously like a boomerang.
[0:38:45] Andrew: Yeah.
[0:38:46] Eric: Do you want me to yellow light that one then? Yeah. Yellow light it. Got it. It's got this light.
[0:38:55] Geoff: Yeah.
[0:38:55] Eric: What about chat bot? Your cat chat bot. Jesus Christ. Chat controls a hide and seek deal bot. I think that's fun.
[0:39:01] Andrew: I think that could be like a supplemental type video. Yeah. We agree.
[0:39:05] Geoff: Okay. Green. Okay. Got it. Moving on to the next. Cause we still got to get through these fucking things and we're, Oh my God. I'm already 30 minutes in. This one. All right. This one was a little convoluted. There's 50 slots in this one. Okay. We each maintain control of 10 slots. It's a big mega food draft. We then everybody drafts 10 meals into those 50 slots. Those 50 slots correspond to 50 Sundays throughout the year with Christmas and Thanksgiving off. And then we all have to eat that food on that Sunday for an entire year.
[0:39:43] Andrew: I can, I, I don't know.
[0:39:45] Geoff: Sunday supper club.
[0:39:46] Andrew: I haven't, I, I love the idea so much. I had a similar type thing and I don't know if you guys will be able to solve the problem I had with this premise of, I wanted to do a thing before where, uh, everybody would submit a bunch of foods that they like into something that could automated message us, but we have no idea when it will message or what it will message. It just has a list of foods that it can pull from. And if you, whenever it goes out, you have to get that food that day,
[0:40:18] Gavin: no matter what's going on. So it could in the middle of a Wednesday at 11 a.m. It could just say eggs.
[0:40:24] Andrew: Yes. And then you have to go get eggs that day. You have to eat an egg dish that day.
[0:40:30] Geoff: I think that's a great idea on its own. But if we were to combine these ideas, I would think it would be, we pick the 50 meals. It goes into a random thing. We hit the button every Monday and it tells us what we're all going to have to eat on Sunday. And so we can't know more than a week in advance.
[0:40:48] Gavin: So we have a week to get in all the ingredients.
[0:40:50] Geoff: Yeah. And figure out how we're going to,
[0:40:52] Gavin: yeah. Or like figure out where to go, figure out where to go to eat it. Yeah. A year is a shitload of time.
[0:40:58] Geoff: It's a shitload of time. It lasts forever. It also forces, I think it gets funny when you're on vacation and you're like, how the fuck do I find a beef Wellington in Thailand? I don't, you know, maybe could we,
[0:41:12] Andrew: could we do a trial run where it's like, we do like food February or something. And it's every Sunday of February.
[0:41:20] Geoff: How about eat Tober? Eat Tober is good. I like eat Tober. So for the month of October, we, we, we throw, we, everybody puts one into the random number or the random food generator. We'll have five. Used probably. And then are they,
[0:41:36] Andrew: are there four Sundays in October? I'm assuming. What's the next month with five Sundays? Well, I think we could do, we could do a four, a four Sunday month, but then spend the wheel of and see who gets fucked and doesn't get to pick a meal.
[0:41:54] Nick: November's the next, or we could do November's the next five Sunday.
[0:41:57] Andrew: I do think it's funny if one of us doesn't have any say in their Sunday meal for a whole month.
[0:42:03] Gavin: I do think that's great. I mean, November's coming up there.
[0:42:06] Geoff: Yeah. November's tough though, because it's also the holiday. So you're going to be dealing with like Thanksgiving dinner and stuff.
[0:42:11] Andrew: I think, I think food Tober is the way in just one of us. We spin a wheel. And whoever lands on doesn't get to make a pick for that month. I think you're right about that. Yeah. Eat Tober. Let's do it.
[0:42:24] Eric: Eat Tober. Okay. What am I writing down? You went inside, like I, I get the concept. I'm making everyone restate what the concept is. So that way we're all on the same page and I'm writing the thing down that we can refer back to.
[0:42:39] Geoff: So you just want us to restate the concept to you?
[0:42:42] Eric: Correct. So I can write it down. So that way when we go, what the fuck was Eat Tober?
[0:42:46] Geoff: I'm on top of it. I'm on top of it. Okay. All right. So at some point in the month of August or September, we are going to have a supplemental video where we sit down and we each submit a meal. The five of us submit a Sunday meal. One, two, three, four, five. It's a one round draft or one round supplemental. Then we determine via wheel, one of us sitting out or we just pull, we spend them all on the wheel and whichever one that we pull them off as they get selected. And then we build out the October Sunday meal list. And then we adhere to it. Love it. Right? Yeah. Yep. Perfect.
[0:43:26] Eric: Perfect. Eat Tober. At some point in August or September, we're going to have a supplemental video where we all submit a Sunday meal. We determine via the wheel that someone sits out. We adhere to the Sunday, October meal list.
[0:43:42] Andrew: Yes.
[0:43:43] Gavin: Yeah. What meal of the day is it? Or can it be any? I think it can be any.
[0:43:48] Andrew: Yeah. I like that. I already have my meal, which means I'm not going to be able to pick one.
[0:43:56] Eric: That's how the universe works. Okay. Eat Tober as a trial run, at least is on the board. So we got it. Okay.
[0:44:03] Geoff: Moving on. Oh, this one is already on the books. It's the top 20 and the order of the draft is the ranking. We're recording this on Friday.
[0:44:13] Eric: Yeah. I was going to say when, when this comes out, we'll actually be recording that. We're probably recording it now.
[0:44:18] Gavin: If you listen to this.
[0:44:19] Eric: Yeah. Unless you're listening to it later than we already did it. How'd we do?
[0:44:24] Geoff: Do you want to explain it,
[0:44:25] Eric: Jeff?
[0:44:26] Geoff: Yeah. So the idea is it's a draft with 20 slots. Like our normal drafts have snake draft style. We each get to pick five items or four items. I'm sorry. And no, is it five items? How many items do we pick? Four. Boy. Four. Yeah. We each pick four items. Sorry. And what we're picking for, we're populating the 20 greatest video games of all time. Numbered one to 20. Number one being the greatest video game of all time. Number 20 being the 20th greatest video game of all time. However, where you end up randomly in the draft determines where on that list you pick. So if I end up picking third on the draft list, I am drafting the third best video game of all time. There is no discussion or debate. It is my slot to fill. So you might disagree vehemently with me putting Viva Pinata Trouble in Paradise as the third best video game of all time. But it doesn't fucking matter because it's my slot. And through that process, we will determine the 20 best video games of all time ranked in an order that will make zero people on the planet Earth happy.
[0:45:29] Gavin: So you're not going to be considerate of the list. You're just going to put whatever you feel like in your slot. I'm going to be honest to the truth of me. Because I really like Halo 1, but I couldn't put that as number one. Well, then don't. I know.
[0:45:43] Andrew: Actually, I had in the process of this list, I had this thought and I came to the conclusion that if you were going to play any Halo game right now, Halo Infinite is the best Halo game. I think if you're deeming what the best one is, it's Halo Infinite. But most people would not say because you're factoring in impact and the time in which it was released. But if you're evaluating it purely on what is the most entertaining Halo game to play right now, it is Infinite.
[0:46:10] Geoff: And if that's your best video game of all time, Gavin, go ahead and put Halo Infinite as number one if that's the slot you pull.
[0:46:17] Gavin: Would you rather play Infinite than Halo 3?
[0:46:21] Andrew: Yes. Halo 3 is so slow. I didn't feel that way at the time Halo 3 came out. But to go back to Halo 3 now, it is such a sluggish game.
[0:46:31] Gavin: Oh, I don't think it's that bad.
[0:46:33] Andrew: Oh, it's so bad. In my opinion, obviously. I'm not, you know, I'm glad you like it.
[0:46:39] Geoff: And these are the kind of disagreements you can expect when you watch the 20 greatest video games of all time as ranked draft.
[0:46:48] Andrew: It's going to be phenomenal.
[0:46:49] Geoff: I can't wait.
[0:46:50] Andrew: I can't wait. I already have thoughts of other content that can jump off of that, which I'm excited to see play out. Yeah, the format works for anything that you can rank. Yeah, I meant like even outside of that format that there are content ideas that could spring from this. Oh, yeah.
[0:47:07] Geoff: The format works even outside of the format. It's the best.
[0:47:10] Andrew: I have an idea of a game that Gavin might pick and I don't think I've ever played that game. So it could be a thing of like, I think you're crazy. Let's play this game.
[0:47:22] Geoff: Is it Oddworld, Gabe's Odyssey?
[0:47:24] Andrew: It is.
[0:47:25] Geoff: He loves it. Gabe's Odyssey.
[0:47:29] Andrew: Gabe's Odyssey.
[0:47:31] Geoff: I would bet that Gavin would put that in his top 20. Oh, I'm right there with you, buddy. That's why I knew instantly what game it was the second you said it. Oh, look, there's Gabe.
[0:47:43] Gavin: There's the Gliggs. There's Gluck, the Gluckin.
[0:47:45] Andrew: That is not what I was thinking, but you're totally right. And it still applies. I never played any of those games.
[0:47:53] Gavin: I love Abe.
[0:47:56] Unidentified: I love Gabe. Oh, Christ. That's going to be fun.
[0:48:01] Andrew: I'm so excited to do more. I've already made a list of movies, TV shows, and games. I'm very excited about the idea.
[0:48:06] Geoff: I only have one more on my list, but I'd like to hear if Eric has any others, because I know we were keeping independent lists that day, and I feel like I might have forgotten one or two. So he might be able to fill in if I did forget something. But the last thing on my list from that day is the song is a location draft, which I don't think the name does it justice. Basically, it is a draft of songs where the title of the song is a location, like Detroit, Rock City, or Galveston. Oh, it has to be in the title, not in the lyrics. In the title, yeah. In the title. Oh, shit. Yeah, I think it's a great one. New York, New York. I left my heart in San Francisco, et cetera, et cetera. Garden Grove by Sublime.
[0:48:48] Andrew: Yeah. I got my number one pick already. I'm locked in. Wow. I think it's a fun draft.
[0:48:55] Geoff: I think that's an easy one. No brainer. It's an easy, yep.
[0:48:58] Eric: Yeah.
[0:48:58] Geoff: Eric, was there anything else from that day?
[0:49:01] Eric: Looking at some of the other stuff that we've left on the board that we talked about but haven't gotten circled back around to here, Gavin's 2025 threat. My what?
[0:49:18] Andrew: This is why I ask you guys to repeat a description sometimes. You made a threat. I don't remember what caused it, but you're like, ah, this is a threat. Something's gonna happen. And that was it. That was essentially it. I vaguely remember that, yeah. You dropped the threat down and then we're like, what are you gonna do? And you're like, oh, no. And it was very clear that you didn't know what you were gonna do. You just said it. So I never announced the threat.
[0:49:48] Eric: No, no, you announced that we were threatened. You announced that there was a threat. I think it was towards Nick. I feel like it was a threat towards Nick but I don't remember clearly. But I do remember I went like, am I putting this on like, in like the idea bank? And I think Jeff said yes.
[0:50:02] Nick: It was towards everyone except me initially. And then he added me. Okay.
[0:50:06] Gavin: I feel like everyone remembers this better than I do. You better go back and listen to some old podcast. And it was on the podcast?
[0:50:13] Eric: I don't think it was on a podcast. No, I think it was like the end of an episode.
[0:50:16] Andrew: You've got a score to settle with this. You just gotta figure out what it is. It was, I don't think, I think it was a between recording thing. And I think it was you, you just like, it was so unlike you. You're like, get ready for a threat. Something's gonna happen.
[0:50:30] Gavin: Oh man, I wish I remembered that. Shit, that sounds good.
[0:50:34] Eric: Yeah. So, so that's one idea. Another one that we had that we haven't gotten back around to and it's something that I, I wonder if it's, we want to talk about here. If not, cut this out. Whatever. 3D Ultra Mini Golf Marathon Stream. We talked about doing some streaming stuff. Trying to figure out like what else we can do on Twitch. And we've had a lot of conversations about like where it can live and what we can do and whatever. And something that was brought up was a 3D Ultra Mini Golf Marathon Stream where like one hole is however many subs or something like that. So, I wonder if that's something that we still want to explore. It doesn't have to be now that we have to explore it. But something that we should, we can talk about if that's something we want to explore in streaming in general.
[0:51:15] Andrew: So, yeah. I think that's fun. I think that would be a great like yearly event type thing. Like how there is like the PGA Open or whatever. Like there's specific doing like a yearly golf tournament I think is fun.
[0:51:28] Geoff: Have you ever played in your childhood like during summer break or anything? Did you ever play like Rummy 500 with your friends or like I don't know, a sibling or Rummy 1000 where you would keep score over a series of maybe 20 hands of Rummy and it could take days but you'd keep coming back to it? No. I used to do that with when I was a kid a lot. I played a lot of Rummy and so we'd play like Rummy 1000 and you know, you get like 60 points in a round but you'd keep the score and you'd always come back and it'd be like, where are we at today? And it'd be like, it's 350 to 268 and you'd be like, oh, I'm going to get the 500 for you. But you know, one game of Rummy could last like two weeks through your summer. Like if I was hanging out.
[0:52:08] Gavin: What if we do golf forever and we just have to permanently keep the score of our golf haulage across all games forever?
[0:52:17] Eric: Yeah, I think that's what Jeff's driving at. I do like that idea.
[0:52:21] Geoff: 100% what I'm driving at is what if there's a master golf score that we're keeping up with that matters and that we track somewhere and anytime we play golf it, golf with friends, 3D Ultra Mini Golf, whatever, that it gets entered into the overall master score.
[0:52:38] Eric: I like it. I love it. Many like call like mini golf major, like something like that. Yeah, yeah,
[0:52:43] Geoff: yeah, yeah, yeah. That's a great idea.
[0:52:46] Andrew: Is it a thing where like it's a grand tour idea and we have to compile all the golf games ahead of time and we make sure we hit all of them?
[0:52:54] Geoff: And then maybe there's like a the masters, I guess, at the end of the year that we compete in where we like the green jacket or whatever.
[0:53:03] Andrew: I just want to make sure we hit because I don't think we have a natural enough golf cadence necessarily. Yeah, not at all. The scale that I'd want. So I think we should probably compile a bunch of golf games we could play. I'm looking up right now in the store. I know they just released a collection of all the golden tea games. I wonder if I did see that. I did see that. We can go into a bar.
[0:53:23] Geoff: Jesus Christ.
[0:53:24] Andrew: No,
[0:53:25] Geoff: you can play golden tea on Xbox.
[0:53:27] Andrew: It's like eight. Well, they put together like eight golden tea games, including like the bowling one they did. Golden tea arcade classics. Does this have online multiplayer? That's crazy. I guess what he does doesn't even need to be online. We could just all play simultaneously. Theoretically. Yeah, it's just local. It's local multiplayer. So you guys can play two to four. It's crazy.
[0:53:50] Gavin: Should we do it where once a year we look at who's at the top and who's at the bottom and there's like a prize for the winner and a penalty for the loser?
[0:53:59] Eric: Yeah, green jacket for the winner for sure. And then the loser boots for the loser. Maybe we have to all get maybe we just go get lunch at a golf course. Green jacket, red boots.
[0:54:15] Andrew: Maybe is it we could do a golden tea tournament because there's enough games and whoever wins gets a golden tea. Maybe it can be a face off thing and Joel golden tea 3D golf golden tea 97 golden tea 98 golden tea 99 golden tea 2K and golden tea classic. Wow.
[0:54:32] Geoff: In addition to all the other golf games on earth. I do think there's something here to us doing a golf tournament. I love the idea of green jacket red boots. I love the idea of a master golf score. I love the idea of it all working together towards some greater goal. I think that we can this is another one that we can put a little bit of time crafting and I think it could be something really big and over I like I like these overarching ideas that last for a year or more potentially. and so I think that we should really put some time into making sure that this would get the most out of this because this is a fucking great idea.
[0:55:06] Gavin: I really like the idea of eventually having a website where people can just check the current stats on something.
[0:55:12] Geoff: Yeah.
[0:55:13] Gavin: And that'd be a great one for it along with hamburgers and other stuff that we've got going.
[0:55:18] Unidentified: Prime presents Perfect Pairings. What pairs with Reacher on Prime? Reaching for a sparkling punch delivered with Prime. It's an unbelievable feeling when you're enjoying a punch at the same time Reacher is enjoying punching people. Wow. He's still punching people. Prime. Welcome aboard Via Rail. Please sit and enjoy. Please sit and stretch. Steep. Flip. Or that. And enjoy. Via Rail. Love the way.
[0:56:05] Eric: Um, okay, so I think that's a good idea. Bird Knot Bird Draft was another one that we had talked about. Love it. Things that are birds but not birds. And then a whole loaf of bread sandwich.
[0:56:18] Geoff: That's just, yeah.
[0:56:21] Eric: Yeah. So those are things that we talked about recently that we need to revisit and think of. Um, I have an idea that I wanted to kick around a little bit and just kind of see what you guys think. Uh, and kind of what the audience thinks also but I'm more curious about just sort of like your feelings on it. Uh, I brought it up to Jeff, I think like the other day and so I felt like the sausage shock was a good environment for it where I listened to a podcast called Threedom that has a new episode every week and something they started doing probably like a year or two ago is they have a thing on their RSS feed the regular RSS feed that they just title Three Visiting and it just they just put up an old episode they don't do anything to it they don't like hey, hey here we are presenting this thing it is just a re-upload of that old episode and I find myself listening to every single one of those old episodes is that something that we maybe
[0:57:21] Eric: want to try because I feel like a lot of people go back and like re-listen to this podcast and I wonder if putting up old face episodes doesn't even have to be it could be an order it could be ones that we just want to put out or whatever the same RSS feed so if our episode comes out Wednesday maybe it's a Friday thing where it just where you know an old face episode goes out on Friday or Sunday or something like that
[0:57:50] Gavin: so we have like a syndication slot
[0:57:52] Eric: yeah essentially it's just an old episode of face because there's a lot if you wanted to go back and listen to 66 like episode 66 of face like the old show you gotta scroll for like a really long time and I'm not saying this solves that problem but I am saying that I think it's a fun way to reintroduce a back catalog that is a lot of fun to listen to that I never would go back and listen to this podcast if they didn't present it to me and I listen to every single one
[0:58:21] Gavin: I just worry about that being annoying for people who are listening and they want you know one episode to end and the next episode to play but suddenly it's jumped back four years
[0:58:29] Eric: I don't consume stuff like that so it never occurred to me that that's the way that people listen to this stuff but I don't know I just wanted to get your guys's opinion on this thing
[0:58:43] Geoff: I love the idea of highlighting old content in that way I I think it's a really cool idea I am my only concern would be the war war of the worlds of it where I would hate for people to get confused if they were if they didn't understand what was going on and suddenly like lose themselves and it's we're talking about 2022 stuff and they're like they feel like disconnected from the podcast for a second I would hate for that to happen but if it was clearly messaged I I don't think I have an issue with it I'd love to hear the audience's feedback on this one which is you know part of why we do these sausage talks to pull them directly as well because I do think some way to highlight the older episodes especially the first like 60 or so which aren't on I guess they are on YouTube now because of the compilations we've been doing but yeah they were a little less easy to
[0:59:33] Andrew: think we have a mechanism that makes a lot of sense to do this easily and maybe we can do something fun with it where we have a time machine maybe somebody is going back through time and ending up in these episodes and that is at the beginning of all of these old episodes that are being brought forward is a little time machine skip maybe there's a little bit of like an overarching thing with that
[0:59:54] Gavin: I do like that yeah I like the time machine I like regulation syndication yeah
[0:59:59] Eric: so like I so I just dropped a an image of like what it looks like in their RSS feed that makes sense to me where it's here's three visiting so you know it's an old one and then it again here's the new one and then the old one and then the new one I understand what you're saying about confusion I've never once been confused list I go back and listen to all of these like they they just put a new one out and I just put it I listen to it again I've never once been confused you're
[1:00:25] Unidentified: just so smart
[1:00:26] Eric: though yeah yeah you know me big brain over here I just I think that it's so much fun to listen to like the old ones and not even a way like oh my god can you believe they said that back then it's just like it's more of the thing that I like in a way that I wouldn't have revisited in any other way shape or
[1:00:44] Andrew: form I think it'd be really fun to do as like a four episode maybe test and see like how the audience reacts to it and do a time machine
[1:00:52] Geoff: thing do you sort of an eat tober type thing with it test it out yeah do it
[1:00:56] Andrew: yeah I like that
[1:00:57] Geoff: idea because it's one of those things where like if the audience likes it more than the
[1:01:03] Andrew: and I don't think it's would it be that hard to do like a two minute time machine edition before those recordings thing but played before the episode for the upload
[1:01:13] Geoff: speaking for Nick and Eric I say no it's not a hard at all two minutes is pretty long they can do it they're talented
[1:01:19] Gavin: would it be the same thing for every two no I think each
[1:01:22] Andrew: one has a different thing okay I think there is a narrative of the time machine and like you keep whoever can be different people different parts but maybe we
[1:01:32] Gavin: could like do summaries of what we talk about on that one or something that
[1:01:36] Andrew: doesn't even necessarily need to be summaries it could just be a ridiculous thing what would
[1:01:41] Gavin: we be talking about just saying that it's old you can
[1:01:44] Unidentified: be like attention regulation listeners it's your old buddy Jeff and I'm surfing the slipstream today and I've I've wound up on the release date of October 3rd 2021 and face episode 67 and I can't stay but I'm gonna leave it here for you enjoy this look into the past
[1:02:00] Eric: I just think it's I think adding something to the beginning is just like it's overthinking what can be a very easy like I think the show is overthinking it's a very easy like lever to pull or whatever and I just I don't want to add anything to like Nick's plate that needs to be more difficult but if you guys are into it you want to try it that's fine I want to know what the audience thinks like I know there are a lot of people who go back and like listen to this stuff and I don't again I don't want to confuse the audience with something that's coming out on the same RSS feed or whatever this is just a thing that I've enjoyed from a podcast that I listened to that I wanted to bring here and see if there was any interest in doing it I'm fine if you guys want to record something because if we want to record something for like the beginning and give it a shot I'm totally into that I'm
[1:02:47] Geoff: definitely interested in this idea I thought was a great idea when you brought it up and I still think it's a great idea it is
[1:02:53] Nick: interesting I think looking at the feed too we have a lot of episodes that go back to back sometimes where we don't have weeks where we have supplemental content that has an one we have a lot of those in a row like for instance this past week for when we put this out we had regulation takes and the interview with sheen and those were back to back as supplementals plus then an episode and then you get one of these in between that can add a lot of things into the feed so that would be my only concern with keeping it clean like a consistent kind of clean yeah exactly we're already I
[1:03:23] Eric: mean clearly we're already not keeping
[1:03:24] Nick: it clean no but I mean even even adding that then there's just one more additional thing it might be easier to denote with like a piece of artwork or something to go with like meta
[1:03:35] Geoff: audience you gotta let us know this is one of those times where we definitely want to hear from you and want to hear your take on it yeah
[1:03:42] Gavin: I'm interested in what they say I also want is it is it like a thing that's good at some points but maybe if something changes with the system it's bad like if if everyone was skipping these does it affect discoverability or is it is there no like oh I don't know I bet I
[1:03:59] Eric: hadn't thought I hadn't thought about that no part of
[1:04:02] Gavin: it yeah I just worry that it's like something we try now and then two years down the line they're like oh if you if you have a lot of people skip in your episodes we won't show them to them and then it's like oh we've screwed ourselves two years ago or something but I don't know I don't know if there's any system like that in place for podcasts or Spotify or Apple or anything okay
[1:04:21] Eric: so I mean we'll leave it to the audience and see what they think about it but I'm fine with trying the time machine thing to like if people are like into it or whatever and yeah we can see if it's something that we want to explore I kind of feel like no one way or the other about it other than what I just brought up so I'm into doing it or not doing it like if it falls through then I yeah I truly have no hard feelings about it whatsoever that's a really cool idea that I would have thought of so
[1:04:48] Geoff: I'm definitely it's fun personally
[1:04:50] Eric: was there anything else Eric looking at the list I don't think so there is a one grain of rice cook off but I'll let I'll leave that to you I vote thumbs down but that's just me personally well put it in the barrel with thumbs down one grain of rice
[1:05:06] Geoff: put it in the barrel
[1:05:07] Eric: yeah there you go
[1:05:09] Geoff: I have such a list over here of stuff for the book for the barrel I can't
[1:05:14] Gavin: wait to get the
[1:05:14] Geoff: barrel like smash dogs terminal velocity drop burger oh yeah there's so much
[1:05:21] Eric: okay then I think that's it in terms of ideas or anything like that of what we hadn't talked about or had or hadn't talked about anything else you guys want to cover I know we have questions but anything else you guys want to cover before we get into that I want to
[1:05:37] Gavin: I've got a thing that I want to bring up right before questions I thought it'd be a good idea for this sausage talk if I if I picked my favorite comment from the last few episodes or since the last sausage talk this was from patreon because that's really the only place I look at him and someone in response to me asking if there's a hot popsicle like a like a soup someone responded and I wish I'd written down the name but I didn't someone wrote hot circle is just suck a dick bruh and that to me that was my favorite recent comment from one of the comment leavers well
[1:06:11] Eric: right on man thanks that guy guys and that's and that's Gavin's comment moment write in your comments on patreon and maybe Gavin will pick one for the next sausage talk
[1:06:21] Gavin: comment of the core but
[1:06:25] Geoff: Gavin's quarterly comment
[1:06:30] Andrew: yep we get a sausage count for Gavin for this
[1:06:34] Geoff: one thing we should talk about briefly because it was a big deal and it just happened before we get into questions is merchandise we just had the gerpler sale and I think by all accounts it went swimmingly we ordered 10,000 gerplers that was a well publicized number we sold through them in the 12 to 14 hour range I think which feels pretty good in comparison to where we've been in the past you know be nice to have a few on the shelves still for somebody who for stragglers but basically if you logged into our store on Friday you got a gerpler and I feel really good about that
[1:07:16] Andrew: yeah it's great
[1:07:17] Geoff: we are have begun work on the next gerpler look for it to be out in the fall it's you know think October November somewhere around there I would assume we're you know very early stages on it it will not be the same gerpler we we tend to not revisit the same ideas when we gerp in addition to that the patches are going swimmingly I think the next drop that comes out will be our hat patch combo and then we need to get to work we have a pigeon patch coming we need to get to work on the next three pack that we'll have out soon the audience seems to really like those three packs so we'll probably increase the numbers of those and we're going to dramatically increase the quantity of Kuzlers and I think the Kuzler will just become a part and parcel with the gerpler whenever we release a gerpler we'll release a Kuzler alongside it at least we haven't discussed that but I get the feeling that's the way things are headed right yeah it
[1:08:17] Geoff: makes sense to me yeah the demand is definitely there
[1:08:21] Gavin: absolutely and we find sticking with the the number of GURPS like you're happy with 12 hours of sale based on
[1:08:28] Geoff: that I am yeah I
[1:08:31] Gavin: think that's I
[1:08:31] Geoff: think it's a great number until I see the next gerpler it's hard to say because honestly I bumped the number in my head up a little bit just based on how cool the cosmic gerpler looked you know and I think it's by far the best looking thing we've ever done and if I'll just have to see what the next one looks like but yeah I think I think that number we could go up a little bit and see but you know yeah
[1:08:54] Andrew: I will I think get even more data with the next drop and I think every drop has been super informative and making sure that we can make it the best experience possible for the audience which is
[1:09:06] Gavin: and the frustration in the audience is trending down with every group which is great yeah I didn't
[1:09:13] Geoff: see a lot of frustration no I
[1:09:15] Gavin: only saw a few of like people who are working the whole day
[1:09:18] Geoff: or people who are like I didn't bother looking because I didn't think it'd be available and now I'm kicking myself I've sought through those which suck but yeah I'm
[1:09:26] Andrew: excited for the next group it's gonna be from what I've seen pretty great yeah I
[1:09:32] Geoff: think so too I think so too but it's got some big GURPS to GURP you know that previous GURPS was pretty special it does
[1:09:39] Andrew: have some big GURPS to GURP shall we move into questions does anyone else have anything that they like to bring up I don't know let's uh let's do it okay let's go into questions this is immediately my fault Jake Matthew asks where are the rest of the Ratatouille videos that's on me Aaron's been wanting to Ratatouille I needed to rearrange my desk we're gonna get on that I have my 360 set up because we did that uh thing and I'm excited I had to do that I said and then I processed in my head that that is not out yet that pause was me scheduling in my head when does this come out in relation to that that's definitely not out yet we did a 360 thing so I'm ready to go and Ratatouille there will be more Ratatouille in your life soon enough Eric's been asking for
[1:10:24] Eric: it I want to do it I just want to get it done I want to finish I want to finish achievement hunting in that game next
[1:10:31] Andrew: question no use for name what are some projects you're most excited about but are most worried about at the same time or projects y'all have just have to keep pushing due to timing or scheduling or whatever for me face off season two yeah I'm so excited for that we just need to get everybody rounded up for scheduling that summer has been a pretty hectic time for organizing things are we waiting on anything
[1:10:57] Geoff: specifically for that it's the fucking boots is what we're waiting on we're but we need to have a need to fulfill his we need to punish me from season one before we can release season two and it's just been hard to pay that off but the payoff is coming we just essentially scheduled it I don't want to give it away but the payoff is coming it's on the calendar so I'll I'm right there with you Andrew I've just been desperate to get to face off season two there's a lot of hype around it internally within us and we just want to be able to do it so as soon as we can get Nick's sweaty little toes in those shoes we'll be able to move forward
[1:11:31] Andrew: let's do it Nick perked up when he said sweaty little toes he got all into it I know how to talk to him next question or I guess do we have any other answers to that sorry I would jump the gun on that do you guys have ones that you're anticipating or
[1:11:46] Eric: yeah the next thing we do for the wheel of decades oh that'll be fun I'm really looking forward to it and then I'm also not looking because of what we landed on the first time not looking forward to what it potentially could be yeah I'm
[1:12:04] Andrew: excited as well a lot learned a lot that will be very interesting
[1:12:08] Nick: one thing I'm working on is just finalizing some equipment stuff at the office we're trying to move off of the current setup we have in the couch space oh that's right yeah a different area yes we
[1:12:19] Eric: can do more couch stuff
[1:12:20] Nick: yeah and that'll enable us enable us to use the other room as well for stream purposes so we have a few things that we want to get set up and test it out it's just finding the time in between recordings
[1:12:32] Eric: Jeff anything else at the office you've been working on that you want to tease and say that you're excited to do
[1:12:36] Geoff: soon pretty excited about getting back going on the break room and the break show we should be really close there I feel like we're in the 94 percent tile range or something in terms of completion it really is it just looks like a messy sweaty gross room but once we uh cast prestidigitation on it it'll be all fine
[1:12:58] Gavin: perfect the office is in a great spot now where we we've done four player gameplay in there and I just feel like it's it's a great spot to just come in and sit down and make stuff now I'm
[1:13:09] Eric: there right now prestidigitation fuck me great work man I'm at the I'm at the office right now it's it's awesome except for that toilet everything else is good
[1:13:19] Gavin: the shit don't look
[1:13:21] Andrew: yep should it don't work next question from Evan hub 40 my question to you all is who do you think among you would be most able to kick their way out of a child infested space I think Nick oh yeah I agree although I thought Nick could crawl through that that tube faster than Gavin and Gavin kind of killed it but you took an injury in that didn't you Gavin
[1:13:43] Gavin: Nick beat me in that but I got I uh I've scuffed up all my arms oh did Nick beat you in
[1:13:49] Geoff: my memory you beat Nick no Nick Nick smoked him
[1:13:53] Andrew: okay well then it's Nick all the way then this is an even really question Nick's definitely yeah I
[1:13:57] Gavin: got hurt in the first run and it affected my confidence in the second run
[1:14:00] Nick: we gotta revisit it then right
[1:14:06] Geoff: a rematch I'm really nervous that we didn't win Larry King's keys yeah well that's not out yet yeah but no but the auction is in 20
[1:14:17] Gavin: hours so no I mean like takes part two oh that's fine they don't know what we're talking about of
[1:14:23] Andrew: course are there any yeah Gavin of course of course it's fine they still don't
[1:14:29] Geoff: know what we're talking
[1:14:30] Andrew: about next question is from Steve McKearney are there any upcoming games you guys have planned to play that you can tease I have one that people seem really excited about us playing Battlefield 6 so that is one that I am excited to play with you guys I'm not typically a Battlefield guy but I've heard nothing but good things about this new one and it definitely seems like there's a lot of people in the audience that want us to play what do you think Gavin we played it this weekend together yeah I play
[1:14:56] Gavin: with Jeff and the Trump boys and it was very fun oh it's awesome I'm so glad to hear that I
[1:15:01] Geoff: never know how like serious FPS is going to translate to entertaining video you know but it's it is a lot of fun to play and it's a gorgeous game like absolutely beautiful there's also
[1:15:13] Gavin: like really just cinematic stuff that happens naturally that's interesting and there's just like moments where you're like holy shit did
[1:15:21] Geoff: you see that I do felt like I spent for the four hours we played going just explaining to the guys what just happened in front of me no you're not you don't understand then the helicopter crashed in front of me and the and the rotor went right over my head right over my head I think it'll
[1:15:37] Andrew: be a lot of fun to check out and will be a great video next question from Phoenix Exalt will there ever be more golden gerplers it was such a cool concept we've never really talked about that internally I have my gut feel on it I personally lean towards a no but I'd love to hear what you
[1:15:57] Eric: guys say I I think it was like a really fun idea when we did it and I'm not against doing it again but also like I don't feel the need to revisit that idea specifically like it's
[1:16:10] Geoff: cool but you know I'm right there with Eric I I liked the idea I I'm certainly open to creating more of them if the idea warrants it but if the idea was just redo the thing we already did a second time I don't find that to be particularly appealing yeah so there was some sort of a clever way to do it that made sense absolutely but I don't want to just I don't want to get into just like reruns of what we're doing
[1:16:37] Andrew: totally I I think there's a mechanism there or an idea of like a chase type thing that's fun and chase isn't even necessarily but like a variation is kind of cool because we typically only do one color of gerp that's the only time we've had multi gerp colors release so I don't like my interest in doing more gold gerplers specifically in the way that we did it doesn't really exist but the idea of there being like a twist on a release of a gerpler I think is a lot of fun and you know
[1:17:09] Geoff: the idea of there being content around it too like we had yes USB drives in those golden gerps right with a special video I thought that was that was the thing that was fun to me about it yeah
[1:17:19] Gavin: was it 10 that went out
[1:17:20] Eric: absolutely 10 yeah yeah and then we we we put the Vernon on the on the video so that way we knew which one shared it yeah which leaker it was I think it was number six that
[1:17:32] Andrew: leaked it yep yep I still haven't seen that video oh it's good it's good oh I guess I experienced it but like I never watched the posted leak does that just on like YouTube can I just find that on YouTube I think it's on their YouTube
[1:17:48] Gavin: right yeah just look that's golden I believe that was my first uh coke really yeah
[1:17:55] Unidentified: wow yep prime presents perfect pairings what pairs with Reacher on prime reaching for a sparkling punch delivered with prime it's an unbelievable feeling when you're enjoying a punch at the same time Reacher is enjoying punching people wow he's still punching people entertainment meets fast delivery it's on prime welcome aboard via rail please sit and enjoy please sit and stretch steep flip or that and enjoy via rail love the way what a
[1:18:43] Andrew: moment uh next question yeah by brian ford the interview with shane was awesome as of now are there any plans to have more interviews slash supplemental content similar to that or if there aren't plans would you be open to it i'd certainly be open to it if it made sense like it's not like a
[1:18:59] Gavin: thing if anyone spoke as much regulation as shane i think it would make total sense but it would have to be like they're in the
[1:19:06] Andrew: universe it has to like within our world makes sense i'm not like we're not in the same way that we're always open to doing drafts i don't think there's any interest in regularly doing interviews in any
[1:19:17] Geoff: capacity it was awesome and such a just a lightning in a bottle uh thing that shane who happened to work with us on the higher judge.com thing was on survivor which is a show that we're all mostly really big fans of like that was just like that was an amazing amount of kismet that you just don't expect but we didn't interview him because of survivor we interviewed him because of the pencil judge thing yes and the survivor thing was just like this wild happy accident that put him in front of us in a public way that you know kind of made all set the wheels in motion but i think that the the thing about it is though is that it was the connection to the show that we wanted to explore and so i had there just aren't going to be a lot of people that are going to have a connection to our show in that way yeah i mean he's
[1:20:07] Gavin: already been heard speaking on the main show so it makes that's true it makes sense but there's not a lot of people who have done that no and it's not and
[1:20:15] Geoff: at some point you're just interviewing jack again you know
[1:20:17] Andrew: it's also i think a really um great time to like once again we talk about this all the time our community is so absurd and amazing that is a connection that only happened because of the community that is not a thing that i would have ever connected the dots on but it was people that are listening to the show and are passionate about it sharing that connection and then enabling us to actually connect with him like i would have had no i very easily could be a thing where i watched survivor and had no concept that he was the pencil judge the only reason why that was ever discovered was because of people in our community talking about it and uh just so thankful the community is
[1:21:02] Gavin: very on top of it in that way and i think this is by far the community that has the most similar vibe to the people making the show like i've been a part of communities where every idea is pretty i don't know just doesn't doesn't fit the regulation community has tremendous ideas i feel like because they speak regulation and they they sort of know the vibe of it tremendous ideas
[1:21:26] Andrew: and execution i just love that there's somebody out there that made a hot dog counting website for the community um yeah exactly that kind of thing i
[1:21:33] Geoff: completely agree with you gavin as somebody who's been lucky enough to have or to participate in online communities for 23 ish years now uh there's been nothing like this in the history of my my experience there really hasn't not to not to like not to you know blow the audience while i'm cradling their balls or anything but it really is just a fucking special and unique community that that has kind of formed around us
[1:22:04] Andrew: they made several christmas albums fucking crazy yeah yeah you're only
[1:22:09] Gavin: cradling the balls not the vaginas
[1:22:11] Geoff: well yeah i mean like i i'm also cradling the vaginas is all the balls that is that so i'm up i'm up dude i'm i'm a wash in genitals as a thank you but yeah
[1:22:22] Andrew: i'm gonna get jeff out of this and go to the next question which is written by the one and only spummer nice with an unlimited budget what show or series would you like to create i'm yeah i of all the people here i think i'm most interested in gavin's answer really yeah i feel like you i don't know with slow-mo guys you deal with explosions and stuff i just feel like oh you think we should bring the explosions to regulation i don't know i just feel like you work on a larger scale then we do typically yeah i think maybe
[1:22:57] Gavin: i would just do i would do more like regulation related trips regulation trips regulation field trips like if we have an idea that can only be done in some random city in some random state it could be like hey you want to go on friday i think with an unlimited
[1:23:12] Andrew: budget what show or series would you like to create i would like to recreate mad mad world or rat race uh with the community that would be the yeah that would be the goal an insane scavenger hunt be fantastic how about you nicker i i don't know like it is tough because budget like so rarely factors in yeah
[1:23:33] Geoff: yeah that's that's how i feel that's the thing and even like unlimited budget for travel isn't really that much of an issue for us it's more of a component of
[1:23:42] Andrew: time oh yeah and by that i mean not like we have the budget it's unlimited it's that i don't think on a scale that would require a large budget i i struggle and
[1:23:53] Geoff: it's gonna sound like a cop-out answer but i struggle to think of something that i've wanted to make a regulation that hasn't been achievable you know it's
[1:24:01] Gavin: never hindered by budget like i i love the fact that we were able to make what i think was a really funny good video for the cost of four sandwiches the other
[1:24:11] Geoff: day yeah yeah that is absolutely that is my sweet spot like i came into this industry making a production company out of two xboxes you know like that that that that was my ceiling uh the only reason back in achievement hunter we did shows like haunter and hardcore and last laugh that had these inflated budgets is because they approached me and by they i mean management approached me and said think big what's your big budget idea we have money we need to spend it we want to spend it give us your best big budget ideas so we then went to the drawing board and came up with ideas for them but those weren't ideas that i would have naturally even landed on in that like i anything we want to do i feel like we can do because i think all of our ideas are fairly achievable you know you know
[1:24:58] Eric: what it is for me is uh survive block island was a really fun idea that uh i know that we had talked about that people like really loved i really kind of don't feel one way or another about it i think is a really cool show um and i would love to do more of that if there was something like that where like the budget didn't matter we could get all of our friends and do that stuff i think what i would want to do is make a mini mini golf game and we we talked about that previously sort of brought up in like other stuff or whatever but a mini golf video game that was like right it's not there nobody's making them uh make it regulation themed and like around this stuff or whatever but very much in the vein of like dude 3d ultra mini golf would be so fucking cool mini golf menace
[1:25:43] Geoff: and you can fuck with each other yeah that's the game four player regulation
[1:25:47] Eric: golf exactly yeah yeah exactly it's that that to me would be if it's all budget and we have an idea and people are like executing on this thing look i don't know how to make a game and i don't know how to execute on that thing but if it's you know a pie in the sky idea then that would probably be mine is making that kind of thing because i think that would be a lot of fun that's a great idea
[1:26:06] Andrew: thought on uh just a quick note on budget it's just funny timing i was talking to a friend yesterday and they asked about uh podcast budget and that type of thing and and brought up this item for us to acquire that is so absurdly like so out of the realm of any possibility and it was like a fair ride and i was like no that's fucking like no like that's absurd what are you talking about and then they replied oh don't you know what you needed the warner money for that to make that happen and i love that perception because at the end i couldn't get us new xboxes the premise that we had the warner money at any point to buy a fair ride is hilarious to me i mean you bought
[1:26:50] Gavin: the port-a-party yourself right that was
[1:26:52] Andrew: that was out of pocket um moving on to the next question by will will there be a russian fuck hat patch for the patch hat also for jeff long time since we've had an update how are your teeth slash
[1:27:05] Geoff: jaw doing uh i'll say yes i'm a thumbs up for the for the patch idea if the other guys are okay with it i think it's on the list of potential there may have even been a mock-up of it already because we had i think like 10 or 12 mocked up initially uh and then my mouth's fine it's great uh i i was having those issues i i think it was due to clenching my jaw uh i've been using a mouth guard just recently the issues started on the other side of my mouth but i recognized it went to the dentist just to make sure there's nothing there and i think it's all just related to stress and so i'm learning not to clench my jaw and to relax thank
[1:27:43] Andrew: you nice awesome yeah i'm all for the russian fuck hat thing i just i don't know that design is like a spell to me i don't understand because it was a random accident i don't i always don't understand how we can recreate it i don't know how they did it the first time that's why i am never personally pushing for it because i just don't understand how we can even do it they recreate it pretty well for the shirt and the hat we made they sure did and if we have those assets i guess we could just reuse them but that is always the hold up in my
[1:28:13] Gavin: mind i love the idea of selling a patch that was a hat and a shirt that could be stuck on a different hat and a different shirt i completely agree that's so many layers deep it's it's almost hard to think about it's pretty
[1:28:30] Andrew: good uh we are running a bit long so maybe i'll do like one or two more there's so many amazing questions thank you so much to all the falcons who submitted them uh here is one for mr fedora a lot of people make clips highlights and compilations of your work how do you guys feel about that obviously unmonetized do you find they help draw people to your work steal views from you steal views from you or is it just something that comes from being an online presence for so many years do these kinds of things annoy you guys or does it not matter to you i i've
[1:29:02] Gavin: always seen that as like a great indicator of a of a thriving community to be honest absolutely i agree yeah i
[1:29:08] Geoff: love it i think it's nothing against it i think it's great our views aren't
[1:29:12] Eric: that precious you know that but we we really said that like when we were starting this company we're like we're not going to try to like chase it we have to be mindful of an algorithm but we're not trying to chase an algorithm we're not trying to chase views with like what we're doing we need to be mindful of like what we're doing but we can just we make what we want to make and do what we want to do here and i think that i don't know how you guys feel about this but people are like oh you know they make compilations and it's like unmonetized me personally i don't care necessarily if it's monetized or not i don't feel like you're taking money out of my pocket i think you're i think you're doing a real service by like getting these compilations to do stuff and whatever so more to me you know it's obviously going to be a case-by-case thing if it's it turns into some other i know with other channels at other points it turned into like yeah i make these compilations and here's my patreon and then like you know getting upset with people that are watching like these other videos i've just seen it happen in other communities as long as it doesn't broach that it's like i just make the video i think it's great if
[1:30:12] Eric: it's if it's striking you creatively that you want to compile and do those things more power to you i think it's phenomenal and thank you very much
[1:30:20] Gavin: the compilations that the audience makes in my opinion is always better than anything that we would produce
[1:30:25] Eric: absolutely i told i totally agree
[1:30:28] Geoff: with that we've been down this road before in the past with achievement hunter and it gavin is a hundred percent correct for whatever reason the compilation that the audience makes is always going to be better and better received than the compilation that the creator makes so you do a better job than we could capturing what it is that you like about the show versus what it is we think you like about the show that we clip together for you but in addition at the end of the day i think the easiest way to look at it is uh just make no mistakes about it audience we are a patreon driven show we exist because of the patrons on patreon who pay for us every month youtube to us is an advertisement it is a commercial we put our videos up on youtube to find audience to let them know about us so that hopefully they will go to patreon at some point if not that's cool they can still enjoy it on youtube but at the end of the day it doesn't matter to me if they're watching your compilation video of us on youtube or us on youtube it's both both of them are commercials for
[1:31:27] Eric: us the biggest battle that we have and we've talked about sir i don't know how much we've said kind of externally or whatever it's some but internally the biggest battle that we have as a company and like as a show is that nobody knows that we're doing this and you're looking at views and everything you're like oh people know people are listening and all this stuff every day oh i didn't know jeff and gavin were making videos still every day every single day it like it is such an uphill battle to inform an audience that wants to see this stuff but they have no idea about it and like that's it's hard and so like these compilations reach a different audience and and i'm all for it i think they're great absolutely i think
[1:32:10] Andrew: it's also like on top of just the uh willingness and and like the enjoyment of the thing so much that you want to make a compilation for it is uh incredibly touching and appreciated i think by all of us as well as just on like a it's a weird personal thing of largely what we do is comedic like 99 of it so the idea that like any of us could say something that made someone laugh so much or just enjoy that moment so much that they want to clip it and then share it with other people is so just absurdly uh touching in sort of a
[1:32:44] Geoff: unique way it's a very gratifying and humbling thing yeah absolutely yeah it means that some the idea that some dumb thing you said yeah has some sort of value you
[1:32:56] Andrew: know what i mean yeah the final question by jack leinhardt what's the most complicated post-production process y'all had to deal with to me immediately what comes to mind is mario party march but i'd love to know nick if there was something on the production side for you that was just a fucking nightmare that like might not be obvious that it was a disaster
[1:33:18] Nick: i'm trying to think that was probably the most intense thing that we did was either just gathering all the files and figuring out how to post for oh yeah um either the advent calendar or mario party march but mario party march was also one of those complications just because it was so many different r files we had the craig backup and if you know what craig is it's basically a recording system for discord so it's just it's lesser quality but it's still better than nothing yeah uh yeah and then also just getting the video from that i would say sometimes when we do certain streams um being able to like we ran into this issue recently where we're trying to figure out uh audio settings when we have to stream through discord actually you know what a really good example of this happening in real time was when we did the donkey kong stream because we found out very quickly that
[1:34:20] Nick: andrew's machine wasn't quite able to handle what heavy of a load the 2k uh stream that initially was doing and then after that uh he we pivoted to him sharing his screen with us through discord and i stream that and then being able to utilize that his actual recording from that for the vod as opposed to using the live stream that i put out just because it had better video and it also has the audio from the game um so those are probably the most complicated things even though they're like the usual quick turnaround things it's just figuring out how to plug and play all that stuff um after a live stream because it's a quick turnaround
[1:35:01] Andrew: absolutely uh anything jump out to you guys
[1:35:04] Eric: yeah no nothing that we've really done
[1:35:08] Andrew: it's like things that we've recovered like we did a jeff gavin and i did a fbc firebreak 4 which is one of the rare things we lost just completely because i didn't have footage i think uh gavin didn't have footage audio was broken like it just it fell apart it was piece by
[1:35:29] Geoff: piece it was only my video and then two audios i think
[1:35:34] Andrew: yeah so it's like we have those where it's just like they're disasters but not recoverable recoverable but in the sense of like what is something that was a nightmare that we're able to make work um it
[1:35:47] Geoff: get getting that guillotine in the fucking room
[1:35:50] Unidentified: uh
[1:35:52] Nick: andrew when we did uh when you and jeff and i ended up watching the pink panther yes for whatever reason when we were capturing the wheel um that we lost that footage and it's like that's the whole impetus for the the episode right it's about spinning the wheel to see what you're going to end up watching that week right because it's about remakes of good movies and we're watching the potentially bad remake of that movie but the whole thing was we were we picked it landed on one thing that we did not have access to which led to us spinning it again and landing on pink panther that was completely lost so i had to recreate that moment visually but uh
[1:36:34] Gavin: it's like re-spin the wheel until it landed on pink panther
[1:36:37] Nick: yes but on my third try it landed on pink panther and then i spun it again i'm sorry on the third try it landed on the initial one it landed on for us uh-huh and then on the very next spin that i did because it was just a continuous file that i was doing it landed on pink panther in the exact same time wow
[1:36:53] Andrew: which is insane it is insane what's funny is that the way that you so i sent you all the information the reshoot that you did was not how the wheel looked when we did it you put it in in a different way so there were comments of people i don't remember what it was there were comments of being like andrew's acting like this when visually like what's he talking about and it's like you are not seeing like it is a recreation but it is not recreated in the way that it was when we recorded it that's great that's so funny
[1:37:26] Gavin: with stuff like that though i feel like i'm fine just having a little disclaimer being like oh we lost this footage this is a recreation just so people are less confused that's a good idea
[1:37:34] Andrew: it wasn't that they were confused it was that they were like annoyed with me or something
[1:37:39] Geoff: i like it if it's gonna make them annoyed with andrew it was
[1:37:42] Andrew: maybe not even annoyed they were just confused i think when i don't know i don't remember i just remember reading some of the comments
[1:37:48] Geoff: it made me look dumb
[1:37:49] Andrew: yes it's like this is what you guys are seeing is not actually what what we saw i'm not stupid not like everybody says i think that's the end of a great sausage talk thank you all so much for the questions and i don't think i have anything else to add in terms of sausage making i have one other thing
[1:38:07] Eric: that i know we're running long i apologize but i forgot to forgot to bring it up earlier uh we were talking about doing uh more live streaming and i just wanted to update people sort of like what we've been talking about in the background of like we want to live stream more do those things live somewhere what you know what is this how does it go like what whatever we talked about uploading them to youtube later in unlisted and putting them in a playlist of like hey here's like all these like live streams that we did is that something that you guys want is that something that we should be doing we're trying not to get slammed too algorithmically because we don't it doesn't really matter but we need to like raise awareness and when we have like these longer gameplays like just to be very transparent when we had a lot of fun watching nick play last of us and uh apparently none of you did because just views wise was not crushing so it's like
[1:39:07] Eric: we still want to be able to do that and where does it go
[1:39:10] Geoff: i think it's less about algorithm too and more just about clutter you know yeah it's clutter the main content not really algorithm super visible yeah
[1:39:18] Eric: because it's gonna be there are gonna be live streams some weeks we might do three like it might just be you know andrew and nick it might just be you know who knows but like we need we need to be aware of what we're doing and we want to make you aware of what we're trying for and i think unlisted playlist on youtube might be the move but we're not haven't really like landed on it landed on it yet
[1:39:41] Andrew: yeah that was the thing where we had all these different ideas of how to approach it and then somebody in the community suggested that as a solution and it seemed like the perfect fix for it but i don't know how any of that stuff works so like on the surface if you like if i'm totally fine with what was discussed or pitched people were saying
[1:40:00] Gavin: that it doesn't doesn't really have an effect on the algorithm and discoverability of other videos so i think it's it's a perfect solution yeah and then you get all the benefits of the youtube player without having it on some weird second site
[1:40:11] Eric: the only hang up that i could see is that say we're doing this and a year down the road someone wants to see one of the videos or whatever and they go oh fuck what live stream was that from there's no way for it to be discoverable like you can't search for it it's just in an unlisted format in a playlist that's the only hiccup that i can see for like the whole thing because i know a lot of people love to re-watch that stuff but if that's sort of like the thing we're willing to give up then that just might be the solution that we're looking for
[1:40:43] Andrew: yeah i think of all the options it's the best one
[1:40:46] Eric: consider it given up
[1:40:48] Nick: can we even do it by like year can we make like like a playlist that's like vods 2025 yeah that's a good idea that's a really good idea
[1:40:58] Eric: yeah okay good thing look at that sausage talk maybe solve the problem that's great crazy yeah first time for everything i think that's it
[1:41:10] Andrew: i think that's it no i'm good it's a long one jeff do you want to wrap up this sausage
[1:41:15] Geoff: yeah i'd be happy to squeeze it into its intestinal lining casing and then spin it around and say thank you so much for listening to another episode of regulation content this has been sausage talk number four a little peer behind the sausage curtain into the inner workings of the regulation company if you will thank you for listening don't forget to check out our patreon over there at patreon.com slash the regulation pod and as always we have a youtube channel on one side it's gaming and then on the other side it's the podcast and supplementals and we'll see you next time bye bye
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